Bandage is an in-game medical consumable. One use restores 10% of maximum Life and removes 15 minutes from an active hospital stay before applicable mastery bonuses.
| Property | Value |
|---|---|
| Life restored | 10% of maximum Life |
| Hospital-time relief | 15 minutes |
| Medical cooldown added | 10 minutes |
| Uses per item | 1 |
Life is capped at maximum Life. The hospital reduction is a fixed duration rather than a percentage of the sentence, and discharge occurs if it removes all remaining time. It does not clear jail.
Medicine Career Mastery's Medical Training increases applicable Life healing and hospital relief by 25%. Healing and relief remain separate: excess healing is not converted into additional sentence reduction.
Use one through its Inventory action. Another medical use is allowed while your current medical cooldown budget is below two hours. This item adds its full 10-minute charge after that check, even if the total then exceeds two hours.
Bandage, First Aid Kit and Medical Kit share that budget. Drug and booster cooldowns are separate. Compare missing Life and remaining hospital time before choosing a supply; a larger effect can be wasted if you need only a small recovery.
Game-item effects checked against executable code and current item migrations on 17 September 2026.