Donator Points, usually called DP, are an inventory currency used for optional services. Holding points does not automatically activate Donator Status. You choose when and where to spend them.
| Purchase | Cost |
|---|---|
| 30 days of Donator Status | 1,000 DP |
| One Energy, Nerve or Focus refill | 50 DP |
| Eight-hour worker contract | 200 DP, or 150 with active Status |
| Four-hour worker top-up | 100 DP, or 75 with active Status |
| Milestone perk reset | 500 DP |
Other services may also use DP. Check the confirmation screen before spending.
The game's Donator page offers Stripe checkout in units of 1,000 DP. Use the amount and total displayed at checkout as your current purchase price.
You can also earn points through completed and claimed Daily Missions. The three base missions award 2, 3 and 4 DP. Active Donators receive two extra objectives awarding another 2 and 3 DP. Player-market listings provide another route: buy available points with in-game cash at the seller's listed price.
A refill restores one resource to its current effective maximum. Each of Energy, Nerve and Focus can be refilled once per server day, resetting at 00:00 UTC. Active Status is not required. Life is not part of this service, and a resource that is already full cannot be refilled.
A real-money purchase adds a 48-hour market-listing lock, extending from the later of now or an existing lock expiry. In-game spending remains available during this lock. Check the timer before planning a market resale.
Choose purchases around how you play. Status suits a regular routine, workers automate selected activities and a refill supports a specific session. You can keep the remaining points for another day.
Mechanics checked against the game code on 17 September 2026.