Family technology provides shared activity bonuses and capacity. Purchases spend the family bank and, at higher levels, spendable Notoriety. You need the family's Manage Tech permission; the leader has that access.
| Technology | Effect per level | Maximum level |
|---|---|---|
| Crime Experience | +5% applicable Crime XP | 3 |
| Legal Connections | 10% lower applicable jail-time multiplier per level | 3 |
| Chemistry Knowledge | +5% production yield | 3 |
| Street Intelligence | 10% lower drug bust-chance multiplier per level | 3 |
| Cooking Mastery | +5% applicable Drug XP | 3 |
| Distribution Network | +5% NPC drug sell-price multiplier per level | 3 |
| Medical Contacts | 10% lower applicable hospital-time multiplier per level | 3 |
| Safe Routes | 10% lower travel-time multiplier per level | 3 |
| Expanded Roster | +5 member places above the base 30 | 4 |
| Territory Expansion | Raises the family zone limit | 5 |
Territory Expansion uses these total limits: no upgrade 2 zones, then 4, 7, 11, 15 and 18 at levels 1 through 5. Its increments are not a fixed number per level.
Chance reductions multiply a risk; they do not subtract that many percentage points from its displayed probability. Bonuses apply where the activity uses the corresponding family effect, and do not imply immunity or a universal reward increase.
Each entry below is the cost of purchasing that level, not the cumulative amount spent. Cash and Notoriety are both required when both are listed.
| Technology | Cash costs, levels in order | Notoriety costs, levels in order |
|---|---|---|
| Crime Experience; Cooking Mastery | $3M / $15M / $60M | 0 / 10,000 / 25,000 |
| Legal Connections; Chemistry Knowledge; Medical Contacts; Safe Routes | $5M / $25M / $100M | 0 / 15,000 / 40,000 |
| Street Intelligence; Distribution Network | $8M / $40M / $150M | 0 / 25,000 / 75,000 |
| Expanded Roster | $3M / $12M / $35M / $80M | 0 / 15,000 / 40,000 / 90,000 |
| Territory Expansion | $5M / $20M / $75M / $250M / $600M | 0 / 50,000 / 150,000 / 400,000 / 1,000,000 |
Open the family technology screen and inspect the next level before buying. Spending Notoriety reduces the spendable balance; earned prestige is a separate measure. Agree on the group's priorities before committing shared funds.
Mechanics and purchase costs checked against the game code on 17 September 2026.