Families control individual capturable zones. A district is controlled when one family holds a strict majority of its capturable zones. Owning one zone does not automatically grant the whole district's bonus.
| District | Zones needed for majority | Applicable member bonus |
|---|---|---|
| Northgate | 3 of 5 | 10% lower hospital-time multiplier |
| Factory Ward | 3 of 4 | +6% production yield |
| Eastern Flats | 4 of 6 | +6% Crime XP and 8% lower jail-time multiplier |
| Old Town | 4 of 6 | 10% lower drug bust-chance multiplier |
| The Strip | 4 of 7 | +6% NPC drug sell-price multiplier |
| Riverside Quarter | 4 of 6 | 10% lower travel-time multiplier |
| The Docks | 3 of 4 | 15% lower travel-fare multiplier |
| City Hall | Its one Capitol zone | Separate Capitol income-tax system |
Landmarks do not count as capturable zones. City scope matters: control in Rustmere does not give the same district bonus in another city. Multiple controlled districts can contribute their respective effects to applicable activities.
These are activity-specific effects. Old Town's verified bust modifier is used for drug collection; do not assume it changes every cooperative crime's failure chance. A sell-price bonus concerns NPC drug sales rather than arbitrary player-market asking prices.
Uncontrolled zones can be claimed under the territory rules. Defended zones are contested through Zone Wars. Both use family resources and checks, including zone capacity. The Capitol has additional control requirements.
Family Technology raises zone capacity through Territory Expansion. The family starts with room for two zones; the maximum technology level raises that limit to 18.
District majority can make associated businesses available for purchase to eligible family members. Territory control and personal business ownership are separate: gaining the district does not automatically buy its businesses or assign them to the family bank.
Plan around the districts your members actually use. A travel discount is useful to frequent travellers, while production and NPC sale bonuses support different parts of a drug operation.
Control calculations and verified activity effects checked against the game code on 17 September 2026.