Missions reward specified goals. The game has one-time missions and a separate daily mission set.
Each one-time mission lists its condition and reward. Conditions can use progression, activity counters or live family membership.
Meeting the condition makes a mission claimable; use Claim to receive the reward. Each mission can be claimed once. The game checks the condition again when you claim.
Rewards can include cash, player XP and Donator Points, depending on the mission.
Daily sets reset at 00:00 UTC. Local midnight may differ.
The set contains three standard missions: one easy, one medium and one hard. Active Donator Status gives access to two additional missions, one medium and one hard.
Daily progress measures activity added during the current daily period, rather than your lifetime total. A mission's target and current progress appear on the Missions screen.
The game generates the daily set from the date. Standard objectives are shared; cash rewards can depend on player level.
A daily mission must be complete and unclaimed for the current day. Donator-only rewards require active Donator Status at claim time.
Use Claim before the daily reset. Each daily objective can be claimed once for that date. Daily rewards include the cash or Donator Points shown for the objective.
Incoming mission cash can repay outstanding loan debt before the remainder is added to your balance.
Claims from both systems increase the Missions badge counter. Merely reaching an objective without claiming its reward does not perform that claim-side increment.
Mechanics checked against the game code on 16 September 2026.