Crates roll a reward when opened. The three supported crate types use separate reward tables.
| Crate | Reward category |
|---|---|
| Weapons Crate | Weapon rewards |
| Armour Crate | Armour rewards |
| Drugs Crate | Drug rewards, including eligible personal-use consumables |
One crate opening selects one reward entry and its configured quantity. A reward entry can grant more than one unit; it does not mean you receive every item in the category.
Rewards use weighted entries and quantity ranges. The reward tables can change, so there is no universal fixed percentage for every rarity or a guarantee of the strongest item. Category names and rarity colors do not establish equal odds.
Rare and Epic weapon or armour rewards are individual instances with rolled bonuses. Common and Uncommon equipment is quantity-stacked. Inspect the reward's actual rarity and bonuses after opening.
A personal opening places the reward in the appropriate personal storage. Family armoury opening uses the same reward resolver, but the reward goes to the family armoury. Opening there is not an automatic personal gift. Follow the family's permissions and distribution rules.
Related: Crates and Loot, Weapon Catalogue, Armour Catalogue, Family Armoury.
Last verified: 18 September 2026.