A family is a player organization with shared funds, technology, equipment and competitive goals. Membership lets you contribute to a group rather than developing every part of your criminal career alone.
Browse family profiles and apply to one that fits your activity level and interests. Applications are reviewed by members with the appropriate permissions, and acceptance requires a free member slot.
Founding a family requires player level 20 and $250,000 cash. You cannot found another while already a member. The base capacity is 30 members; each Expanded Roster technology level adds five slots.
The leader has full family permissions. Other roles have configurable names and permissions for recruitment, the bank, technology, armoury, wars and other tasks.
A role's title alone does not guarantee permission. Check your actual access and coordinate with leadership before committing shared funds.
Members can contribute cash to the family bank, and applicable income taxes can fund it. Technology purchases use family funds and, at higher levels, Notoriety. Technology grants activity-specific modifiers rather than unrestricted cash payouts.
The armoury holds shared equipment and crates. Withdrawal and distribution are controlled by family permissions and item policies. Donating a useful piece lets the group decide where it contributes most.
Family Wars pair enlisted families in a bracket competition. Zone Wars contest territory. Notoriety earned through applicable PvP and war rewards provides a spendable family balance, while all-time earned prestige tracks reputation separately.
Joining a family does not automatically entitle you to every bank or armoury item. Agree on contribution expectations, tax settings, equipment rules and war participation before joining.
Mechanics checked against the game code on 17 September 2026.